Area Quest/Thread Prompts


The Archon - Tevinter
Jobs posted by the Archon himself.

The Wizard’s Tower

Summary: After being hidden for centuries, the mysterious tower of a reclusive wizard has unexpectedly reappeared, towering over the landscape once more. Rumoured to hold ancient knowledge and powerful artefacts, the tower draws a group of brave questers who must venture inside. Within its walls, they will face a series of arcane traps, perplexing puzzles, and encounters with bizarre, magical creatures. As they navigate these dangers, the questers must unravel the long-lost secrets concealed within the tower's depths, knowing that every step could bring them closer to unimaginable power—or peril.

Reward: You have the option of turning over what you find to the Archon and getting a favour from him, or keeping the booty for yourselves and getting 3,000 Gold to be split between party members and a strange glowing orb, whose effects will require a dice roll

The Archon’s Tournament

Summary: A grand tournament has been announced to honour the Archon’s reign, attracting knights, archers, and mages from across the realms to compete for fame, fortune, and prestigious prizes. The air is filled with excitement as warriors gather to showcase their skills in fierce combat and magical duels. However, beneath the celebration, whispers of a deadly conspiracy circulate—a plot to assassinate a key figure during the event. To prevent this, a group of questers must enter the tournament disguised as contestants, navigating the competitive arena while secretly unravelling the deadly scheme before it’s too late.

Reward: Knighthood

Underground Slave Rebellion

Summary: Whispers spread throughout Minrathaus of a rebellious group of slaves who have united under a secretive leader, coordinating acts of sabotage against the noble houses. Their bold defiance has rattled the elite, and tensions are rising. Your mission is to infiltrate this underground movement, gain their trust, and decide their fate. You can either dismantle their rebellion and deliver them to justice, or choose a different path—take pity on their plight, assist them in escaping the harsh rule of Tevinter, and craft a convincing story that will satisfy the Archon’s scrutiny without raising suspicion. The choice is yours, but the consequences will ripple far and wide.

Reward: If you help the slaves your reward is knowing you did the right thing and an ally in the shadows, if you help the Archon your reward will be 300 gold each.

The Vultures - Antiva
Jobs posted by the Vultures.

Intercepting the Kill

Summary: Intelligence has uncovered a dangerous plot: the notorious Antivan Crows have been hired to assassinate a powerful noble who is a key supporter of the Crown. Time is running short, and there's only a brief window to act before the deadly contract is fulfilled. The mission presents a critical choice—will you intercept and save the noble, taking down the assassin in the process? Or perhaps your loyalties lie elsewhere, and you decide to aid the Crows in carrying out the assassination? The decision will not only shape the fate of the noble but could shift the balance of power in the realm.

Reward:If you rescue the target, you get 300 gold each and a unique weapon of your choosing.

Freeing a Vulture

Summary: One of the Vultures has been captured by the notorious Antivan Crows, and time is running out. With each passing moment, the risk grows that their comrade will reveal valuable intel, endangering the entire operation. Your mission is to infiltrate the heavily guarded location where they're being held, bypass the Crows' lethal defences, and free the captive before they can break under interrogation. The stakes couldn’t be higher—if the Crows extract any secrets, it could spell disaster for the Vultures and their cause.

Reward: 300 gold each and whatever loot is picked off the carcasses of the dead Crows.

A Turncoat in the Ranks

Summary: Rumours are swirling that a traitor hides within their own ranks, feeding vital information to the Antivan Crows, but the identity of the mole remains a mystery. Several names have surfaced, but Zevran, wary of internal strife, no longer trusts his own people to handle the situation. Instead, he’s turning to outside help. Your task is to investigate the three suspects, tracking down leads and uncovering the truth. It’s a delicate operation—one wrong move could tip off the mole, or worse, cause chaos within the Vultures. Find the informant before more critical information falls into enemy hands.

Reward: A favour by Zevran and 300 gold each

The Forsaken - Free Marches
Jobs posted by the Forsaken

An Abusive Wealthy Merchant

Summary: A wealthy merchant in Starkhaven has gained notoriety for his harsh treatment of elves and his outspoken, prejudiced views. His influence is growing, making him a significant obstacle to any efforts toward elven rights or fair treatment. You now face a crucial choice: confront the merchant directly, challenging his stance head-on and risking open conflict, or take a more subtle approach, gathering damaging information to blackmail him into backing off. Working from the shadows may be safer, but either path could have lasting consequences for the elves of Starkhaven and your own reputation in the city’s political landscape.

Reward:The satisfaction of going up against a racist prick and 300 gold each

Stolen Elvhen Artefact

Summary:A wealthy noble has come into possession of a rare and powerful ancient elvhen artefact, a relic of great significance to the elves. Fearing that it could be misused or lost in human hands, Ailwin has tasked you with retrieving the artefact and ensuring it finds its way to the elves of Arlathan, where it will be safeguarded. The mission requires precision—stealing from a noble is no small feat, especially one with resources and guards at their disposal. Will you slip through the shadows to claim the artefact, or employ more cunning tactics to acquire it? Either way, securing the artefact is crucial to preserving elvhen history and keeping it out of human reach.

Reward: 300 gold each and an enchanted coin, effects to be chosen by a dice roll

Free the Elvhen Captives

Summary: A group of Elvhen servants has been sold into slavery to the Tevinter Imperium, their fate sealed unless you intervene. The servants are being transported in a heavily guarded carriage, en route to a life of servitude under the Vints. Your mission is to track down the carriage, navigating through dangerous territory and outmanoeuvring its protectors to free the captives before they cross into Tevinter’s control. Time is of the essence—every moment wasted brings the Elvhen servants closer to a life of chains. Will you stage a bold ambush or use stealth and cunning to liberate them? The lives of these elves rest in your hands.

Reward: The satisfaction of doing the right thing and 300 gold each

West Hills - Ferelden
Jobs posted by Madeline, Arlessa of West Hills, mother to King Byron.

Weeding out Former Eth Supporters

Summary: Following the fall of Elgar’nan, many of his loyal supporters dispersed into hiding, but a few still persist in their dangerous quest to gather the ancient shards needed to resurrect the remaining Elvhen gods. Recently, Madeline has uncovered intelligence suggesting that a faction of these followers is operating in a remote area south of the West Hills. Your mission is to track down these zealots before they can succeed in their dark plans. Once located, you must decide whether to eliminate them to stop their efforts permanently or capture them and bring them back for judgement.

Reward:A random item from the loot list chosen by a dice roll and whatever you loot off his supporters

Orlesian Refugees

Summary: Since the fall of Orlais, a steady flow of refugees has been flooding into Ferelden, seeking safety from the chaos and destruction. Madeline has tirelessly worked to aid as many as she can, providing shelter and support to those fleeing the ruined kingdom. However, recent reports have surfaced that ruthless bandits are preying on these vulnerable refugees, ambushing them and stealing the few precious belongings they've managed to escape with. Your task is to locate these bandits and put an end to their exploitation. Whether you choose to resolve the situation through diplomacy, persuading the bandits to cease their attacks, or by force, ensuring the safety of the refugees is paramount.

Reward: The thanks of the refugees and 300 gold each.

Farmers in Need

Summary: A combination of harsh weather and poor harvests has left local farmers struggling to survive, with their resources dwindling and their livelihoods at risk. The weakened state of the farms has attracted the attention of wolves and other wild creatures, which have begun preying on their livestock, further threatening the farmers’ already fragile existence. With their means of survival under attack, the farmers are desperate for help. It falls to you to address this growing problem—either by driving off the dangerous animals or finding another way to protect the farms from the encroaching wilderness. The future of the community depends on safeguarding the livestock before the situation worsens.

Reward: Nightsteel Ore – a rare metal used to craft stealth-enhancing weapons and 300 gold each


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Area Quest/Thread Prompts - by Bach - 10-07-2024, 07:47 AM