Rogues are sneaky, dastardly, and incredibly crafty. They succeed in battle by combining speed and subterfuge, taking down their opponents before they even realize they are in danger. Dexterity and cunning are a rogue's primary advantages over any other class.
Specializations:
Specializations require members to go through questing, or meeting and learning from characters with the ability. The specialization field is something only staff may edit. Characters may have multiple specializations, but they cannot start out onsite with them. We need to see the threads.
There are a few exceptions to this rule, but these exceptions are rare and apply to characters who are tied to a site plotline.
Current Specializations
(Rogue) Earth Shaker: Rogues who are skilled enough in the use of lyrium to turn it into an explosive. It takes a lot of practice, a lot of care, as lyrium can be lethal if handled incorrectly. A lyrium explosion will attract a lot of wraiths and spirits, and provide cover for escape. Alternatively, Earth Shakers can use their lyrium bombs to alter the landscape, collapsing tunnels, caves, or bridges…and taking out anything else in the way.
>>Requirements: Must be learned from someone skilled in lyrium use (at least 5 threads).
(Rogue) Moon Hunter: Moon Hunters are a group of people who dedicate their practices to The Lady of the Skies. These rogues were trained by the Sky Watchers, to dismember their foe so that their bodies would be carried away by birds. They are driven by faith, and are respectful of those they kill. These rogues are deft with knives, and their knives are unusually sharp - especially under the moonlight.
>>Requirements: Must have ties to an Alamarri, Ciriane, Avaar or Chasind tribe. If there are no ties present, learning the specialty from somebody with it will suffice (at least 5 threads with this character about this specialization).
(Rogue) Antivan Crow: The Crows are an elite organization of spies, thieves, and assassins based in Antiva. Their members are typically raised and trained from very young ages - and as a result, the Crows are the only family they have ever known. Because of the Crows’ unique place in Antivan politics, these people are adept at blending in with nobility, and have an extensive network of partners and contacts that they will not hesitate to utilize in order to fulfill a contract.
>>Requirements: Must be a member of the Antivan Crows (at least 5 threads with other members of the Crows in order to earn this specialization).
(Rogue) Grim Reaper: These rogues are tied to death in a very intimate way. Whether because they have died once before and were brought back, or because they have dedicated themselves to a forgotten god, these rogues are almost spiritual in the way they do murder. It is always dedicated to some greater purpose, an act of balancing the scales. These rogues can sense the mortality (and morality) of those around them, plucking on the strings of fate in order to manipulate the lives of their enemies. No one is immune to death, and the grim reaper will make sure of that.
>>Requirements: Must thread out their connection to death (at least 5 threads).
Archetype Index
05-19-2023, 07:40 AM