Class: Warrior
Archetype: Guardian
Many warriors foolishly believe that they can control the tide of a battle on their own, but a guardian realizes that an ally's survival is as important as an enemy's death. Guardians prefer to protect party members directly, but if necessary, they are prepared to make personal sacrifices to ensure that their companions live.

Foci: Blade Dancer
Some warriors have taken up using ancient battle dances found in old elvhen texts. These dances vary depending on the lessons the person has had, but it's always focused on footwork and defense, not necessarily attacking. These people are on the front-lines, aiming to give their party mates the space and necessary time to complete spells and attacks by deflecting blows. They are masters of redirecting their enemies’ attacks and pitting foes against one another.

Within this foci fall the following abilities:
  • Redirection: Using their opponents’ momentum against them, the blade dancer slides out of the way of an incoming attack - and their enemy strikes another foe instead.
  • Deflect: The blade dancer enters a state of heightened awareness and blocks all incoming attacks for a short period of time.
  • Sword Dance: The sight of the blade dancer’s graceful movements and flashing swords imbue their allies’ with additional morale and defense.
  • Surefooted: The blade dancer is perfectly balanced at all times. They cannot be knocked prone.
  • Darting Distraction: The blade dancer flits in and out of combat, dancing between enemies and drawing their ire and attention away from allies.

Foci: Tactician
The tactician is someone who has trained in tactical prowess. They may be gifted in other manners, but these people are your leaders, the ones making the battle plans. They can hold their own in the front line, but they command and lead. Tacticians grant their party protective auras that last for a number of turns in a fight, bolstering morale. These people are very charismatic, and use that to their parties' advantage.

Within this foci fall the following abilities:
  • Commanding Presence: When a tactician is on the battlefield, all allies receive a buff to attack, and stamina.
  • By My Word: The tactician directs the battle. When party members follow a tactician’s command, they are imbued with a sense of purpose, improving morale and speed.
  • Protective Aura: The guardian sheaths the entire party in mystical protection, granting each member a temporary bonus to armor.
  • Charismatic Overture: The tactician knows how to broker peace as well as war. They have a better chance of convincing an enemy to surrender, with the terms always coming up roses for the tactician’s party.
  • Strategist: The tactician is a skilled strategist, able to account for enemy weakness, tactical advantage, battlefield terrain, and more. They utilize these skills both in and out of combat.

Foci: Bodyguard
A bodyguard chooses a singular person to protect. They are skilled, dedicated fighters who have pledged themselves to the safety of another, mastering whatever techniques they have to in order to keep their target safe. While their weapon choice and fighting style might vary, a bodyguard’s first priority is always going to be the defense of their party. Bodyguards are fiercely loyal, and never stray far from the person to whom they have dedicated their sword.

Within this foci fall the following abilities:
  • My Arm is Yours: When defending an ally or anyone other than themselves, the bodyguard’s attack and defense are doubled.
  • Always There: The bodyguard steps into the path of a blow intended for an ally, almost seeming to teleport into the space in order to avert the strike.
  • Stalwart Defender: Through sheer willpower, the bodyguard creates a temporary shield around an ally, increasing their guard.
  • Get Over Here: The bodyguard physically hauls an enemy towards themselves, and away from their allies.
  • Danger Sense: A good bodyguard is always alert to danger. They can sense when hostile eyes fall on the party.

Foci: Beast Tamer
Warriors who have bonded, heart and soul, with an animal companion. They dive into battle together, possessing an almost uncanny connection that is intensely private and personal to each pairing. They may only bond with one animal at a time, but the strength of that bond is unparalleled. The mabari warriors of Ferelden would fall under this aegis, as would the griffon riders of the Aerial Protectorate.

Within this foci fall the following abilities:
  • Animal Bond: The beast tamer has partnered with a particular creature.
  • Two as One: Partners for life, the warrior and their animal companion fight in tandem, taking direction and cues from one another.
  • Summon Creature: The warrior is able to summon additional allies of the same type as their animal companion for the duration of a battle or quest.
  • Animal Empathy: The beast tamer is in tune with their companion, and is able to communicate with them in a rudimentary way.
  • Enhanced Senses: Their bond with their companion has made the warrior a bit more beast-like themselves. Their eyesight, hearing, and scent detection are more sensitive than normal.


Messages In This Thread
Class: Warrior - by Ivy - 05-19-2023, 08:35 AM
RE: Class: Warrior - by Ivy - 05-19-2023, 08:41 AM
RE: Class: Warrior - by Ivy - 05-19-2023, 08:47 AM
RE: Class: Warrior - by Ivy - 05-19-2023, 08:50 AM
RE: Class: Warrior - by Ivy - 05-19-2023, 08:53 AM