Let's Talk About
Skills
The skills part of the profile is entirely editable and is open to how you would like to present such information. Down below are some ideas for the types of skills characters can have.

Skills can be learned through training, study, or can be based on innate abilities. There's no limit on how many skills a character can have, we just ask members to be sensible.

    » Drinking
    Consuming large quantities of alcohol and avoiding the aftereffects.

    » Driving
    Directing and guiding carts, carriages, and other wheeled vehicles.

    » Jumping
    Springing and leaping.

    » Might
    Performing feats of raw power, such as lifting or holding up heavy objects.

    » Riding
    Directing a mount such as a horse or halla.

    » Rowing
    Propelling a vessel with oars.

    » Running
    Moving quickly in both short sprints and long distance hauls.

    » Smithing
    Forging metal items, from weapons to jewelry.

    » Stamina
    Enduring fatigue, disease, and privation.

    » Swimming
    Moving through the water and staying afloat.

    » Bargaining
    Negotiating with others and making deals.

    » Coercion
    Convincing others to agree with you.

    » Deception
    Lying to and tricking those less mentally adept than you.

    » Disguise
    Making yourself look like someone else, or a different class of person.

    » Empathy
    Discerning the feelings and emotions of others.

    » Etiquette
    Knowing the social niceties of various cultures.

    » Gambling
    Playing games of chance and profiting from them.

    » Intimidation
    Overawing with physical presence and threats.

    » Investigation
    Interviewing people for information and finding and deciphering clues.

    » Leadership
    Guiding, directing, and inspiring others.

    » Seduction
    Making winning moves in the game of love.

    » Acrobatics
    Executing gymnastic, balancing, and tumbling maneuvers.

    » Calligraphy
    Writing with artful penmanship.

    » Cartography
    Making and reading maps.

    » Climbing
    Scaling walls and other vertical obstacles.

    » Crafting (Hobby)
    Making items with manual skills like woodworking, sculpting, glassblowing, etc. but with a casual approach/for fun.

    » Crafting (Practical)
    Making items with manual skills for a profession.

    » Initiative
    Acting quickly in tense situations.

    » Legerdemain
    Using sleight of hand to trick others, hide things, and pick pockets.

    » Lock Picking
    Opening locks without using keys.

    » Performance
    Entertaining an audience with an artistic talent.

    » Stealth
    Sneaking about quietly and out of sight.

    » Arcana
    Knowing about magic, its traditions, and the Fade.

    » Clarity
    Finding reserves of vigor through various means to increase their mana pool.

    » Cryptography
    Creating and deciphering codes and ciphers.

    » Cultural
    Knowing the traditions and beliefs of various cultures (beyond your own).

    » Enchantment
    Understanding the art and craft of enchanting magic items. Note to actually Enchant items one must be a dwarf.

    » Engineering
    Knowing the practicalities of construction, building, and invention.

    » History
    Knowing important events and personalities from the past.

    » Military
    Knowing strategy, tactics, and famous applications thereof.

    » Music
    Knowing musical traditions and songs (this is not the same as performing).

    » Nobility
    Knowing coats of arms, royal families, and key figures of the present.

    » Religion
    Knowing religious traditions and practices, particularly those of the Chantry.

    » Research
    Making a systematic investigation, usually using records, archives, and books.

    » Writing
    Expressing yourself with the written word.

    » Animal Handling
    Interacting with and caring for animals.

    » Brewing
    Making ales, wines, and other concoctions.

    » Cooking
    Preparing meals through various means. Includes baking.

    » Courage
    Overcoming fear in the face of adversity.

    » Faith
    Deriving inner strength through spiritual or moral belief.

    » Healing
    Aiding the wounded and sick.

    » Morale
    Maintaining good spirits and confidence in yourself or your group.

    » Nature
    Knowing the flora and fauna of Thedas.

    » Poisons
    Knowing about poisons, their uses, and their preparation.

    » Searching
    Finding things that are hidden or obscured.

    » Tracking
    Following tracks and other signs of passage.

    » Traps
    Detecting and disarming traps and other mechanical devices.